3. Put it on screen¶
- Make a widget: right-click → User Interface → Widget Blueprint → User Widget. Name it
WBP_MyScreenand open it. - In the Palette, search QuickCards Card and drag it onto the canvas. Size it like a card (e.g. 315 × 440).
-
In its Details, set Card Definition to your card.
-
Show the widget when the game starts: open your level's Level Blueprint and, from Event BeginPlay: Create Widget (Class:
WBP_MyScreen) → Add to Viewport. Then get the player controller and Set Show Mouse Cursor (ticked) → Set Input Mode Game and UI. -
Press Play and drag the card. The background moves behind the frame and the character floats in front.