8. Blueprint hooks¶
Every part is Blueprint-callable. The main events:
| Where | Events |
|---|---|
| QuickCards Card (widget) | On Card Clicked, On Card Drag Started / Ended, On Card Flipped, On Card Inspected, On Reveal Sweep Finished |
| QuickCards Card (3D component) | On Card Clicked, On Card Hovered / Unhovered, On Reveal Sweep Finished |
| QuickCards Hand | On Card Added / Removed, On Card Hovered / Unhovered, On Card Tapped, On Card Picked Up, On Card Moved, On Card Released |
| QuickCards Pack Opening | On State Changed, On Pack Torn, On Build Up Started, On Card Revealed, On Pack Finished |
| QuickCards Inspect | On Inspect Closed |
| Card instance | On Changed (a stat, text or finish changed) |
Common calls: Set Card Definition / Set Card Instance, Flip Card, Inspect Card, Play Reveal Sweep, Set Finish, Set Stat, Add Card / Remove Card (hand or play deck), Open Pack, Start Opening, and the Wait nodes (Show Side and Wait, Flip Card and Wait, Play Reveal Sweep and Wait, Move Widget To). The demo's C++ screens use only these.