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8. Blueprint hooks

Every part is Blueprint-callable. The main events:

Where Events
QuickCards Card (widget) On Card Clicked, On Card Drag Started / Ended, On Card Flipped, On Card Inspected, On Reveal Sweep Finished
QuickCards Card (3D component) On Card Clicked, On Card Hovered / Unhovered, On Reveal Sweep Finished
QuickCards Hand On Card Added / Removed, On Card Hovered / Unhovered, On Card Tapped, On Card Picked Up, On Card Moved, On Card Released
QuickCards Pack Opening On State Changed, On Pack Torn, On Build Up Started, On Card Revealed, On Pack Finished
QuickCards Inspect On Inspect Closed
Card instance On Changed (a stat, text or finish changed)

Common calls: Set Card Definition / Set Card Instance, Flip Card, Inspect Card, Play Reveal Sweep, Set Finish, Set Stat, Add Card / Remove Card (hand or play deck), Open Pack, Start Opening, and the Wait nodes (Show Side and Wait, Flip Card and Wait, Play Reveal Sweep and Wait, Move Widget To). The demo's C++ screens use only these.